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A wave-like pattern of circles animates across the screen, with each circle’s position and radius oscillating sinusoidally over time. Built with D3 v6, the visualization updates a static SVG selection every frame using `setInterval`, while `vizData` binds new data arrays to `circle` elements via `.join()`. The `makeData` function generates positions based on a time parameter, and the rendering leverages SVG attributes for live updates.
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