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Game of Life (Possibly)
A grid of 10 by 5 cells displays Conway's Game of Life, with each cell toggling between alive (yellow) and dead based on neighbor counts. The simulation updates every two seconds, using a random Bernoulli distribution (d3.randomBernoulli) to generate the initial state. React hooks manage the cell matrix state, while SVG rectangles render the grid within a VizContainer. The code implements the game rules through countNeighbors and go functions, using setInterval for animation.
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