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Mmanishcheruku
Last edited Mar 10, 2023
Created on Mar 10, 2023

A circle follows the mouse cursor, updating its position in real time. The D3.js library manages the SVG canvas and circle rendering, while a unidirectional data flow pattern uses a `setState` callback to pass new coordinates from the `mousemove` event into the visualization state. The SVG is sized to the browser window, and the circle has a fixed radius of 50 pixels.

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A circle that follows the mouse using unidirectional data flow.

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MIT Licensed