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three.js webgl - morph targets - horse
A three-dimensional horse model with animated morph targets rotates in a circular path around its center. The scene uses Three.js with the GLTFLoader to load a Horse.glb model, and an AnimationMixer plays its built-in clip. Two directional lights illuminate the mesh, which is scaled and set against a light gray background. The camera orbits continuously while the animation updates each frame, demonstrating WebGL rendering.
AI-generated descriptionAn initial test to see if we can get Three.js examples running in VizHub. Not quite working yet!