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Fork of 3D Fractal Tree
A procedural 3D fractal tree grows recursively from a thick trunk into thinner branches, with glossy brown geometry and soft shadows cast onto a green ground plane. The scene animates with an automatic camera orbit around the tree. Built with Three.js and the OrbitControls add-on, the code uses `THREE.CylinderGeometry` for branches, `THREE.SphereGeometry` for joints, and WebGL rendering via `THREE.WebGLRenderer`. Three light sources—ambient, directional, and point—illuminate the structure, while recursive branching up to a depth of six produces the evolving form.
AI-generated descriptionMIT Licensed



![[EJ] Fork of 3D Fractal Tree](/viz/869199fd60854aa9b8278dfa88dcb202/social-image.png?v=1df7bae0d1c749398ad4b870c5ccc259)




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