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aRandom_walk?...
A gray–blue random walk unfolds across a black workspace, building a path as a timer iterates through 256 steps. Each step’s radius and color are determined by a random threshold, with the dominant color tracked and displayed in a live tally. The animation uses d3.v7 with SVG rendering and a `setInterval` loop, updating a text node to show counts, percentage progress, and the current lead.
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