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D3 map
A world map uses D3’s geoNaturalEarth1 projection and geoPath to render country boundaries as SVG paths. Data points from a SPARQL endpoint—querying museum objects and their associated locations—are plotted as animated circles that bounce into place with a staggered transition delay. The map uses TopoJSON for geographical features and d3.json for loading. Each circle’s position is computed via the projection from longitude and latitude values, with a simple bounce easing to animate the radius.
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