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Curran's Face a Là Sol LeWitt - Getting it Right
An interactive game challenges players to time a screen freeze so that only black-and-white patterns are visible, referencing Sol LeWitt's art. The animation cycles through colorful horizontal and vertical stripe groups masked by a face-shaped SVG path. Using the SVG Mask API and `createElementNS`, the code builds layered `<rect>` elements and toggles their visibility via `getComputedStyle` and `setInterval`. A score increments on correct timing, and the timer accelerates after each success, increasing difficulty.
AI-generated descriptionSimple game based on the Exercise of Curran's Course 2021 Get it Right in Black and White
So, the goal of the game is to stop the screen only on ALL Black&White patterns.
ToDo: Implement lives.
Refs: Sol LeWitt art piece.