{"version":"1.0","type":"rich","title":"Simple Water Simulation","description":"A simple WebGL pendulum swings in blue against a white canvas, anchored at a fixed point and connected by a line to a circular bob. The simulation runs continuously, rotating the bob and wire around the anchor using a shader-based rotation matrix. Users can click buttons to increase or decrease the angular velocity, speeding up or slowing down the swing. Rendered with the WebGL API, the example draws points, a triangle fan for the bob, and lines via raw vertex buffers and custom shaders.","provider_name":"VizHub AI Studio","provider_url":"https://vizhub.com","html":"<iframe src=\"https://vizhub.com/viz/f8f8ca82362348829b7369dae333305e?mode=embed\" width=\"960\" height=\"500\" scrolling=\"no\" frameborder=\"0\"></iframe>","width":960,"height":500,"cache_age":3600}