{"version":"1.0","type":"rich","title":"Making a World Map","description":"This example shows a world map rendered as an SVG, with countries filled in light green and oceans depicted as a blue sphere. It uses a natural Earth projection via `d3.geoNaturalEarth1` and `d3.geoPath` to draw both the sphere outline and country boundaries. Country data comes from the world-atlas TopoJSON file, which is parsed with the `feature` function from topojson. The map is static, with no interactions or transitions.","provider_name":"VizHub AI Studio","provider_url":"https://vizhub.com","html":"<iframe src=\"https://vizhub.com/viz/c3ae84a16692427c8be75c7e0db4b5ba?mode=embed\" width=\"960\" height=\"500\" scrolling=\"no\" frameborder=\"0\"></iframe>","width":960,"height":500,"cache_age":3600}