{"version":"1.0","type":"rich","title":"Making a world map","description":"This example visualizes world geography by rendering country boundaries, graticules, and a globe sphere using geographic projections. The map displays landmasses in teal with highlighted interior borders, set against a light gray sphere and graticule grid. The code uses `d3.geoEqualEarth`, `d3.geoPath`, and `d3.geoGraticule` to project and draw geographic features in SVG. It fetches TopoJSON data from the `world-atlas` package, converting it to GeoJSON with `topojson.feature` and `topojson.mesh`. React manages the component state and rendering, with styles defined in CSS.","provider_name":"VizHub AI Studio","provider_url":"https://vizhub.com","html":"<iframe src=\"https://vizhub.com/viz/b5b7e21136604cbdb7352796e1098d8f?mode=embed\" width=\"960\" height=\"500\" scrolling=\"no\" frameborder=\"0\"></iframe>","width":960,"height":500,"cache_age":3600}