{"version":"1.0","type":"rich","title":"Bouncing Balls","description":"Bouncing Balls demonstrates a physics simulation of colorful particles colliding and bouncing within a canvas. Clicking adds new balls to the scene. The visualization uses D3’s `forceSimulation` with `forceCollide`, `forceX`, and `forceY` to handle particle interactions, while a custom `timer` loop applies gravity and wall collision logic. Rendering is done via the Canvas 2D API, with trails, velocity lines, and arrowheads colored by speed using HSL values.","provider_name":"VizHub AI Studio","provider_url":"https://vizhub.com","html":"<iframe src=\"https://vizhub.com/viz/662487a2ee1849ee813eab8117607dbb?mode=embed\" width=\"960\" height=\"500\" scrolling=\"no\" frameborder=\"0\"></iframe>","width":960,"height":500,"cache_age":3600}