{"version":"1.0","type":"rich","title":"ImageSphere","description":"This example displays a three-dimensional globe with pan and zoom, showing a detailed world map texture on a sphere. It uses the Three.js library with `SphereGeometry` and `MeshBasicMaterial` to render the Earth, applying a texture loaded from an external image source. The camera is set with a `PerspectiveCamera` at a distance of one unit, and an animation loop continuously rotates the sphere on the X and Y axes to create a slow, spinning effect. The scene is rendered via `WebGLRenderer` with antialiasing, and the visualization automatically adapts to the browser window size. The underlying data is a static map texture rather than the city-point dataset referenced in the README.","provider_name":"VizHub AI Studio","provider_url":"https://vizhub.com","html":"<iframe src=\"https://vizhub.com/viz/407ca575973243659482fb2086e93559?mode=embed\" width=\"960\" height=\"500\" scrolling=\"no\" frameborder=\"0\"></iframe>","width":960,"height":500,"cache_age":3600}