{"version":"1.0","type":"rich","title":"Wow 3D Map","description":"A 3D terrain map of a game world is rendered as an interactive, rotating surface. A heightmap drives vertex displacement, with multiple textures such as ocean, sand, grass, rock, and snow blended via a custom GLSL shader based on elevation. The visualization uses Three.js with WebGL rendering, OrbitControls for camera navigation, and D3 for CSV data loading. The scene includes a point light, a semi-transparent water plane, and a checkerboard ground, all presented at five times standard pixel density for clarity on high-DPI displays.","provider_name":"VizHub AI Studio","provider_url":"https://vizhub.com","html":"<iframe src=\"https://vizhub.com/viz/28f4e6bc90fc47fda588bc38213c06d9?mode=embed\" width=\"960\" height=\"500\" scrolling=\"no\" frameborder=\"0\"></iframe>","width":960,"height":500,"cache_age":3600}