{"version":"1.0","type":"rich","title":"Fractal Cathedral","description":"A procedurally generated fractal cathedral rises from recursive architectural elements, featuring repeating towers, transepts, and glowing rose windows that diminish in scale with each iteration. Built with Three.js, the structure uses `BoxGeometry`, `CylinderGeometry`, and custom `BufferGeometry` meshes with `MeshPhongMaterial` surfaces. The scene includes directional and ambient lighting through `DirectionalLight`, `PointLight`, and `AmbientLight` objects, while `OrbitControls` enable interactive camera orbiting, zooming, and panning.","provider_name":"VizHub AI Studio","provider_url":"https://vizhub.com","html":"<iframe src=\"https://vizhub.com/viz/11d904f543964baf963d1b58ccddc49e?mode=embed\" width=\"960\" height=\"500\" scrolling=\"no\" frameborder=\"0\"></iframe>","width":960,"height":500,"cache_age":3600}